Display changes you can make include "Normal", which presents a squared display unstretched Fit stretches to the vertical screen limits, Full will stretch the game to the horizontal limits and induce vomiting, Dot-by-Dot seems to replicate the game at its native intended resolution (not sure why it's wider than Normal but whatever, it looks good), Vintage applies some smoothing, rounds out the upper and lower limits in a CRT-like bend which actually does a fairly competent job of emulating a CRT video output like you'd have had on your tiny screen in your bedroom when you were 8. Also uses a ranking board if you're a competitive Sanic fan. Fail once at time or living and it's game over, pretty neat challenge. There's a couple Challenge Modes Time Attack lets you hit the leader boards to see how you fare against the rest of the world, or you can try your hand at the Mega Play mode, a replication of the Arcade version of Sonic that removes extra lives and imposes a time limit on each stage, as well as cutting out some of the chaff stages. Ring Keep mode starts you out on a fresh life with ten rings, and each time you get hit, you only lose half your rings rounded down, so it takes an AWFUL lot of bad playing to not be able to scum your way through the game. Thanks Sega, Very Cool! You can also play either the Genesis or Mega Drive versions of the game at will and choose your stage to start on, or start from scratch. For all modes, there's now the option lifted with love from Sonic Mania for a "Drop Spin", where hitting jump before you land launches you into a spin dash upon hitting the ground, as well as the now-traditional spindash. This brings the familiar and the unfamiliar to the table. If this is the level we can expect from the Ages line, I'll happily invest in them further as they release because I think quality reproductions licensed out to modern consoles are worth backing if done well. You get what you pay for in those cheap price, more titles and mixed results. The graphics are super crisp, looks like it was made for the Switch screen, and I'm not noticing a lick of stutter or audio issues it plays exactly like it did on the Genesis, which I can't say for either of the last two emulation collections, which I would say do "passable" jobs. Luckily, I can say this easily fits that bill. With the price you're paying versus the new Sega Genesis collection on Switch, this is a dicey proposition at best you're paying full VC With the price you're paying versus the new Sega Genesis collection on Switch, this is a dicey proposition at best you're paying full VC price for just one game, so it'd have to be an AWFUL excellent reproduction for this to be passable. Sonic may be the world's next SUPER hero. He's flip and funny, yet tough as nails as he fights to free his friends from evil. Supper Attitude! Sonic has an attitude that just won't quit. Super Graphics! Help Sonic escape bubbling molten lava. Then dash to safety with Sonic's power sneakers. Blaze by in a blur using the super sonic spin attack. Super Graphics! Help Sonic Super Speed! Bust the video game speed barrier wide open with Sonic the Hedgehog.
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